Maquette is a live interactive performance leveraging motion capture technology, avatars, and dance in an exploration of the parallel histories of averaging and idealism in art and society. As an audience watches the live performance, the performers’ movements drive avatars in a projected virtual world creating a genre-bending story that unfolds in both physical and virtual space.
Maquette (Alpha) is a 16-minute prototype of the evening length performance. See Maquette.
Performances
Xtensions 2022, Onassis ONX, New York
ONX + IDFA DocLab MoCap Stage 2022, De Brakke Grond, Amsterdam
Press
Voices of VR #1163: Live XR Performance Experiments with ONX Studios and DocLab Motion Capture Stage at IDFA 2022
Supported by
NEW INC / New Museum
Onassis ONX
OptiTrack
Media Art Xploration
EY Metaverse Lab
Credits
Created by
Lisa Jamhoury
Choreography, Performance
Françoise Voranger, Andrea Nikki Ortiz, Hybrid Movement Company
Avatar Creation / 3D Modeling
Woraya Boonyapanachoti, Rongyu Li, Guðjón Örn Lárusson, and NYCAP3D
Audio Concept, Editing
Lisa Jamhoury
Audio Effects and Mastering
Nicholas de la Motte
Storyboard Illustration
Jessica Hearn
Unreal Engine Developer
Lisa Jamhoury
Unreal Engine Developer, Environment and Visual Effects
Kevin Peter He
Unreal Engine Developer, Motion Capture and Avatars
Matt Romein
Motion Capture Technician, Animation
Lisa Jamhoury
Special Thanks
Eddie Berg
Photography (Xtensions)
Jeremey Grier