I enjoy creating meaningful projects with technology.
I also have a deep love for physical movement.
I’m currently helping computers help humans be creative at Adobe.
I’m an experience designer and new media artist working at the intersection of the physical body and technology. I’m currently a senior designer on Adobe’s Machine Intelligence Design team. I recently completed a one-year residency at New York University’s Interactive Telecommunications Program (ITP), where I explored high-level tools for creative coders, including building and maintaining Kinectron, and led the Experiments in Storytelling (xStory) research group.
I started my career working in digital communications for nonprofits. As I did stopovers in the media branches of the United Nations Population Fund (UNFPA), Save the Children, International Rescue Committee, and ICTJ, I thought I was on my way to law school. But design and technology continued to entice me and led me to a position as founding chief digital officer at Blue Chalk Media, a nonfiction media company.
Alongside my work with technology, I’m an aerial acrobat and 800-hour certified Jivamukti Yoga instructor. I’ve choreographed and performed across the US, including creating the aerial experience for the launch of the Urban Outfitters fitness brand, Without Walls, and co-choreographing a three-part aerial performance for TEDx Brooklyn.
I’ve been fortunate to have the support of great institutions in my work. I’ve received the following grants and fellowships: Google xStory, NYU Arts Council Visual Arts Initiative, Jeannette K. Watson, Mediaocean Women in Technology, and GO! Emerging Artist Commission. My work has been awarded by the Webbys, Daveys and Silver Anvils, and others.
I’m the creator of LearnAerial.com, an online hub about aerial arts in New York City, and I’m on the editorial board of Ochre.is, an online journal published by Northeastern University’s Media Innovation program about the positive impact of technology on visual storytelling. I also recently created a 100 days project, called Movement and Code, where I spent alternating days creating movement and code for 100 days straight.